Tuesday, October 13, 2015

Strangers on a Train, in Space, or in Games

With all the whiz, bang, pop, and shimmer of a glowing arcade, The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entranced kids and kids at heart for over thirty years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning. 
This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you’ll hear firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and you’ll learn how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. In this book you’ll learn about:
  • the video game that saved Nintendo from bankruptcy;
  • the serendipitous story of Pac-Man’s design;
  • the misstep that helped topple Atari’s $2 billion-a-year empire;
  • the coin shortage caused by Space Invaders;
  • the fascinating reasons behind the rise, fall, and rebirth of Sega, and
  • much more!
Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-listen for anyone who’s ever touched a joystick. (Please support animal rescue and vets by purchasing from links here and at TowerReview.com. It costs no more than shopping direct. Thank you.)

THE WITCHES is new; other classics like STRANGERS ON A TRAIN by Patricia Highsmith special reduced download price.

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